Play one of the versions of the classic Super Mario Bros. Assume the role of Mario, the protagonist of the game series. Your aim is to get to a checkpoint without touching the enemies. Find your aim out of a maze as you advance through the Mushroom Kingdom. The game features six levels.
This is a Super Mario Bros. clone with six levels, written in Turbo Pacal. I wrote this game to practice VGA programming. My goal was to create a PC game with parallax scrolling layers, that would run smoothly on my 486 computer (25 MHz). I didn't plan to release this Mario game, instead use the engine to make other (more original) games.